Mickey-Mouse-Eye-Tracking-Game-C#
public partial class Form1 : Form { public Form1() { InitializeComponent(); } // The previous mouse location. private Point OldMousePos = new Point(-1, -1); // See if the mouse has moved. private void MyTimer_Tick(object sender, EventArgs e) { // See if the cursor has moved. Point new_pos = Control.MousePosition; if (new_pos.Equals(OldMousePos)) return; OldMousePos = new_pos; … Read more